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Shading / Lighting / Texturing

Andy's short film "How to Boil a Frog" has won the year-end "2008 People's Choice Award" in the Friends of the Earth One-Minute Film Competition!

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Andy Yi Shen is currently Lead Lighting Artist at EA SPORTS (Electronic Arts Canada).

In the full CG Personal Demo Reel above, Andy is responsible for the creation of all CG visual elements (model, texture, lighting/shading and animation).

Andy's main contributions at EA includes the development of next-gen's character shading & lighting techniques, and major assist on the art direction of game environments.

Andy's experience on EA SPORTS Next-Gen games:

  • FIFA World Cup 2010 ...XBox 360 / PS3
  • Fight Night Round 4 ...XBox 360 / PS3
  • NCAA Basketball 09 ...XBox 360 / PS3
  • NCAA March Madness 08 ...XBox 360 / PS3
  • NBA LIVE 08 ...XBox 360 / PS3
  • Fight Night Round 3 ...PS3
  • NBA LIVE 07 ...XBox 360
  • FIFA World Cup 06...XBox 360
  • NBA LIVE 06 ...XBox 360

All CG elements created by Andy